About Alien Bounce Game
Alien Bounce starts with a little creature waiting for a very rough trip. You fire the catapult, then the ground decides how much farther it will go. A barrel of TNT is good news here. Mud is not. That reversal is part of what makes this small distance game funny.
There is no long route to memorise before the first shot. Watch one flight and you will have something useful to compare with the next. The trampolines keep the alien moving, while spikes and a hungry monster can put an abrupt end to the attempt. Distance is the thing to chase, even when a spectacular bounce is the bit you remember.
How to Play Alien Bounce Game
Send the alien as far as you can and improve your distance on the next attempt.
- Choose New Game from the opening menu. Read How to Play first if you want to recognise the objects on the ground.
- Press Space to fire the catapult. Pay attention to the launch rather than pressing repeatedly.
- Follow the alien after the shot. Watch what happens at barrels, trampolines and muddy patches.
- When the attempt ends, compare the distance with your earlier flight and try another launch.
Controls
| Input | Action |
|---|---|
| Mouse | Choose the game and instruction menu options. |
| Space | Fire the catapult. |
Click or tap inside the game before using the keyboard. The fullscreen button below the player gives you more room; the restart button reloads the game.
Tips for a better round
- Use the first attempt to learn the ground objects. TNT and trampolines can extend a flight; mud takes height away.
- A monster or a patch of spikes can stop an otherwise promising run. Do not judge every launch only by its first bounce.
- Keep one good distance in mind. It gives the next short round a clear target.
Questions About Alien Bounce Game
What do I control in Alien Bounce?
The main action is firing the catapult with Space. The alien then bounces through the course.
What do TNT barrels do?
They blast the alien upwards. Trampolines also give it another bounce.
What makes an attempt go wrong?
Mud reduces height, while monsters and spikes are hazards that can end the flight.
